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Dagna
Thursday, May 22nd, 2008, 12:10 AM
Hˇlmgang and Einvigi:Scandinavian Forms of the Duel


Introduction - Honor and Feud.

Honor redressed by violence.

Among the Scandinavians of the Viking Age, honor was of paramount importance, both to the individual and to the family: "honor was a kind of equilibrium which a man could not allow to he disturbed. It was intolerable if you were not on even terms with society at large; if you and your family could be spoken of with scorn. Balance and good name were restored only with successful retaliation for insult or injury" (Foote and Wilson, The Viking Achievement, 428).

The nature of feud.

In this context, "retaliation" is a somewhat deceptive term, bringing to mind ideas of the lex talionis, the exact retribution of "an eye for an eye," however, in Germanic societies the retribution might very well be of much greater magnitude than the original insult or injury, with a slander being met by the sword before honor was satisfied. This pattern of redress often became a cycle between families, with revenge taken by one kindred, and a counter-revenge by the other, with no way of ending hostilities until time and generations wore away memories or until one lineage was dead. A deadly quarrel of this type was called feud, and was immortalized and glorified in epic poetry:


. . . fundode wrecca,
gist of geardum he to gyrnwrŠce
swi­or ■ohte ■onne to sŠlade,
gif he torngemot ■urhteon mihte,
■Št he Eotena bearn irne gemunde.
Swa he ne forwyrnde weorodrŠdende,
■onne him Hunlafing hildeleoman,
billa selest on bearm dyde;
■Šs wŠron mid Eotenum ecge cu­e.
Swylce fehr­frecan Fin eft begeat
sweordbealo sli­en Št his selfes ham,
si■­an grimne gripe Gu­laf ond Oslaf
Šfter sŠsi­e sorge mŠndon,
Štwiton weana dŠl; ne meahte wŠfre mod
forhabban in hre■re. đa wŠs heal roden
feonda feorum, swilce Fin slŠgen,
cyning on cor■re . . . . . . then the exile desired to depart
the stranger from the stead; revenge for wrongs
were his thoughts rather than the sea-voyage,
if he might bring about an attack,
on the sons of the Jutes planned with iron swords
Thus he did not refuse the ruler of the host
when Hunlafing laid the light-of-battle --
the best sword -- in his lap;
that was to the Jutes a sword well-known.
Likewise after befell Finn, the bold in spirit,
cruel sword-evil at his own home.
When Gudlaf and Oslaf gave back the grim attack
after sea-journey sorrow suffered
a great grief; nor might the restive spirits
within their breasts be withheld. Then was the hall reddened
with the foemen's bodies, so that Finn was slain,
the king with his troops. (Beowulf, ll. 1137b-1153a)

Limiting Violence - the Development of Einvigi

Limiting as a social mechanism.

Since feud by its nature tends to continually escalate, involving more and more members of a society in its bonds of hatred and bloodshed, it is to the benefit of a society to develop limiting mechanisms to protect not only its individual members and families, but also the society as a whole from death and dissolution. "According to JßrnsÝ­a, feud should be eradicated because it robs society of its best men and the king of his best subjects .... This may be (the law points up the tendency in feud societies in general for retribution to fall not on the killer himself but on a member of his family), but it can hardly be the main reason for the suppression of the practice. In Iceland no less than in other feud societies, feud was a form of clan law and it was in the interest of the state and [later] the Church to reduce the power of the clan" (Clover, "Hildigunnr's Lament," 144). The dominant concern of Viking society as reflected in the sagas was "to channel violence into accepted patterns of feud and to regulate conflict', (Byock, Feud, 1). The first step in limiting feud is to narrow the circle of those directly involved in each battle. One way to do this is to develop the duel of honor between two men as a socially accepted means of redress for injury.

Definition/description of Einvigi.


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Einvigi Scenes from Runestones (left and right) and from Vendel Helmet Plaque (center)

The Vikings called the duel einvigi; literally "single combat," but the concept was developed well before the Viking Age by their Germanic ancestors, for cognates appear in Old Swedish (einvighe), Old High German (einwic), and Old English (artwig), as well as in Old Norse (B°, "Hˇlmganga and einvigi," 145). Einvigi was an unregulated duel, fought with any weapons, in any location and by any methods: in short, a brawl (Jones, "Characteristics", 217).


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Ullr, God of Einvigi
(from 18th c. Engraving)

The combatants in an einvigi duel had no judge, and there was no invocation of judicium dei; rather, they relied on their strength and personal "luck" to decide the matter. Ullr, we are told by Snorri Sturluson in Gylfaginning, was known as the god of einvigi; and might have been called upon by one or both contestants to grant divine favor for the fight, but there is not a single instance in the sagas or other Viking literature where any divine help or interference is described (Ciklamini, "Icelandic Duel," 181-182). For whatever reason, einvigi never developed the judicial and religious character of the duels in continental Germanic cultures, the wager of battle, for in general, the Vikings preferred to rely on their own luck and strength, not on a god's whim (B°, "Hˇlmganga and einvigi," 135-137).

Failures of einvigi as a limiting mechanism.


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While einvigi did restrict bloodshed to some degree, it was still not a certain shield against feuds. If one of the combatants were slain in the einvigi; his relatives were entitled still to eptirmßl, the right of legal prosecution after killing (Jones, "Characteristics", 205), where the survivors might opt for vengeance or wergild for his death. While an offer to pay wergild legally obligated the avenger to stay his hand and give the slayer a chance at legal defense at an assembly, at the same time Viking culture was geared towards vengeance rather than atonement by paying a blood-price. The Gula■ing Law illustrates this attitude exactly: "Now no one, neither man nor woman, has any personal right to atonement more than thrice if he does not avenge himself meantime" (Foote and Wilson, Viking Achievement, 428). And, of course, vengeance was followed by vengeance, again escalating quickly into generalized feud. Thus, while insult was followed not by feud but by the duel of honor, the duel could easily only delay the onset of a feud, not prevent it.

Further Limitation - the Development of the Hˇlmgang.

A new type of dueling is developed by the West Norse.

As Scandinavian society continued to evolve throughout the Viking Age, further mechanisms to control violence within the society were developed. Since the world-view of the pagan Norseman glorified the warrior, and promised a luxurious afterlife for those who died in battle, it followed naturally that for many the surest resolution of dispute would he by the sword. The duel of honor would remain a part of Scandinavian society, however in the West Norse areas (Norway and Iceland) a new form of duel evolved, known as hˇlmgang. While the einvigi persisted to some extent side-by-side with hˇlmgang, in Iceland especially einvigi became more and more rare. (At times in the later literature the two terms have become confused, using einvigi when the text's description makes it clear that hˇlmgang is what was meant). The hˇlmgang was still a duel of honor, fought between two men, but the hˇlmgang was different from einvigi in that it was associated with specific rules or customs known as hˇlmgangulog (literally, "hˇlmgang-law" or "hˇlmgang-rules"). The hˇlmgangulog was not a single, formally codified law, as the word -log would suggest, but apparently varied from place to place.

Hˇlmgangulog.

Hednalagen.


In Hednalagen, the so-called Pagan Law of Sweden dating from the 1200's, the hˇlmgangulog was given thus:
A man uses an unutterable word to another:. "You are not a man's equal and not a man at heart." [He answers:] "I am as much a man as you." They are to meet at a place where three roads join. If the one who comes gave the insult and the other who received it does not come, then he will be what he is called: he cannot swear a legal oath or hear witness on the behalf of either man or woman. If be comes who received the insult and not the one who gave it, then let him shout three ni­ing-shouts and mark the other man in the ground. Let him who spoke what he did not dare maintain be so much worse a man in consequence. If they meet both fully armed, and the one falls who received the insult, atone for him with half-price for manslaughter. If he falls who gave the insult (the crime of words is worst, the tongue a prime slayer) let him lie in the valueless field (Foote and Wilson, Viking Achievement, 379-80).Kormßks saga. chapter 10.


Perhaps the most elaborate dueling rules or hˇlmgangulog of all the surviving materials is to be found in chapter 10 of Kormßks saga:
These were the roles for the hˇlmgang: a cloak five ells square was to be laid down, with loops in the corners. Pegs with heads were to be rammed in there which were called [I]ti÷snur. He who attended to this was to approach the ti÷snur in such fashion that he looked up between his legs while holding onto his earlaps and speaking the spell which later was used in the sacrifice which is called ti÷snublˇt. Three borders (or furrows), each a foot in breadth, were to be around the cloak, and at the edge of these borders must be four posts which are called h÷slur (hazels). And when all this had been done the spot was called "hazelled" (v÷llr hasla­r). Each contestant was to have three shields, and when they were destroyed then he must step on the cloak again if he had left it before, and defend himself with his weapons thereafter. He who had been challenged was to have the first blow. If one of the two was wounded so that blood flowed on the cloak, then no further fighting was to be done. If either one stepped outside the h÷slur with one foot, then that is called "he yields ground"; but "he flees," if with both. Each contestant was to have someone to hold his shield for him. He who was wounded hardest was to pay hˇlm-ransom (hˇlmlausn) -- three marks of silver (Hollander, Kormßks saga, 33-4).
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SvarfdŠlasaga, chapter 9.


The account given in chapter 9 of SvarfdŠlasaga, while much less elaborate than that in Kormßks saga, has much in common with the latter:
Moldi declared he would recite the law of wager-of-battle, "because I have challenged thee. Each of us shall spread his cloak under his feet. Each shall stand on his cloak, and not draw back a finger outside it, but he who does draw back shall hear a dastard's name. But he who goes forward shall be called a brave man wheresoever he goes. He that is wounded or rendered unfit for the fight shall ransom himself from the hˇlm with three marks of silver" (Jones, "Characteristics," 208).Egils saga SkallagrÝmssonar, chapter 64.


Finally, there is this account from Egils saga SkallagrÝmssonar:
It was dueling law at that time that if a man challenged another in any matter and the one who issued the challenge won the victory, then his due as victor was whatever the challenge bad been made for. If he were defeated, he was obliged to ransom himself by an agreed sum. But if he fell in the duel, the fight lost him all his possessions, and the one who had killed him in the duel inherited from him (Egils saga SkallagrÝmssonar, 120).Other Accounts.

There are some other short accounts describing the rules of the hˇlmgang in sources such as Gisla saga Sursonar and VatnsdŠlasaga, and these explicitly name a hˇlm or island as the location for the duel.
Common features of hˇlmgang.


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Duelling on an Island or Hˇlm
While the accounts above seem very different, there are many common features of the hˇlmgangulog. All duels were conducted within a hˇlmgangustadr, a bounded area which was often on an island or hˇlm. It is likely that each district had its own dueling-place, where traditionally such battles were fought. The hˇlmganga in Kormßks saga were all fought on Lei­hˇlm (lei­ is a court), while hˇlmganga arising at the Al■ing were always fought on the hˇlm in Axewater (Jones, "Characteristics", 213-214). Within this area was secured a cloak approximately nine feet square. A series of three lines was cut into the ground around the outside of the cloak, each a foot apart. It is interesting to note that the Old Norse term for challenging a man to hˇlmgang, skora a hˇlm: skora, "to challenge," means literally "to cut or to score," thus skora a hˇlm was "to mark out or appoint a place for the combat (Jones, "Characteristics", 213).


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Diagram of the Hˇlmhring
Around these marks was a boundary of ropes and hazel posts (h÷slur) [Kormßks saga] or of stones (markasteina) [Egils saga SkallagrÝmssonar], and this boundary was called the hˇlmhring (Jones, "Characteristics", 216). Thus, the total fighting area was no more than about twelve feet square. The entire marked out area in which the duel would take place was called the hˇlmg÷ngusta­ir, and served both legally and ritually as a court of law (Jones, "Characteristics," 214).
Generally, each fighter would have an unarmed shield-bearer, who provided the duelist replacement shields as they were destroyed in the combat. The shield-bearer, or second, was probably not meant to take part in the conflict, but the saga descriptions show that they could certainly affect the outcome of a fight, or even carry it forward by challenging the opponent or the opponent's seconds after the first hˇlmgang was concluded. Each fighter struck a single blow in turn, with the challenged party delivering the first blow. Once a man's three shields were gone, he had to stay upon the cloak and defend by parrying with his sword: apparently running and dodging were not allowed as a part of a fighter's final defense. This give-and-take continued until one of the duelists was wounded, whereupon the shield-bearers and/or witnesses were supposed to prevent further combat [Kormßks saga]: many of the saga descriptions mention that the disabling wound was to the thigh or leg, after which the combat was stopped, even if the combatant wished to continue.


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The usual weapon for use in hˇlmgang was the sword. Experienced hˇlmgangumenn carried two swords with them, one in hand and another on a thong looped about the wrist, which not only gave the duelist a "back-up" weapon if his blade became dulled or broken, but an extra length of iron with which to ward off blows when his shields were gone (B°, "Hˇlmganga and Einvigi," 144). The hˇlmgangulog apparently prescribed the use of a sword shorter than that usually used in war, for Ůorkell complains in Kormßks saga that the sword that Hˇlmgangu-Bersi wished to use was too long (B°, "Hˇlmganga and Einvigi," 14), and Halfs saga ch. 10 states that the proper length of the dueling sword is one ell (B°, "Hˇlmganga and Einvigi," 144). The sagas rarely mention other weapons being used in the hˇlmgang: occasionally axes are named [Kormßks saga and Olafs saga Tryggvasson] and Egil SkallagrÝmsson once used a "halberd" in a duel ("halberd" is the translator's effort to describe a hooking-spear or slashing-spear, called krokaspjˇt in the sagas) (Egils saga SkallagrÝmssonar, 122).
Apparently fighting the hˇlmgang required skills different from those needed in war or other martial activities. Several men in the sagas seem to have been were frequent duelists, or even professionals who lived solely by dueling, as is indicated by the names Hˇlmgangu-Hrafn, Hˇlmgangu-Ljotr, Hˇlmgangu-Mani, Hˇlmgangu-Skeggi, Hˇlmgangu-Starri and Hˇlmgangu-Bersi (Ciklamini, "Literary Mold", 124). As one hˇlmganguma­r recounts in Kormßks saga, "you have challenged me to a hˇlmgang, but I offer einvigi to you instead. You are a young man, and little tried, and there are points to be known in the hˇlmgang, but none at all in the einvigi" ( Kormßks saga, Ch. 10 ).
Dueling injuries resulting from the hˇlmgang were often not fatal, as the hˇlmgangulog stipulates that the fight shall end when first blood drawn showed upon the cloak beneath the fighters' feet. Some of the types of dueling injuries even remind a modern observer of those suffered in much later period duels: there are several accounts where the winning blow was to the opponent's leg, one to a thumb, splitting the skin over the knuckle, one had broken ribs, another a broken shoulder, and one fight was ended when a shard of the victor's broken sword flew up and grazed his opponent's cheek (Jones, "Characteristics", 220). The skill and finesse apparent even from the limited accounts of hˇlmgang surviving strongly tempt the translator to call this type of fighting "fence."
The hˇlmg÷ngusta­ir, or area in which the hˇlmgang was fought, was very limited (twelve feet square), and the duelist could not readily utilize all of that: as Kormßks saga recounts, one was said to "yield ground" or "flinch" if one set a single foot outside the h÷slur, and to "flee" if both feet went beyond the boundaries -- and flinching or fleeing carried with it strong overtones of cowardice, the mark of the ni­ingr, which no honor-conscious Viking could ignore. The area was even more limited once a fighter's three shields were gone, for then he had to stand his ground on the central cloak (a nine foot square) and could only defend by parrying with his weapons.
At the beginning of the hˇlmgang, both fighters were aided by a second, who stood close enough to the combat to protect their principal with a shield. These shields cannot have been of very sturdy construction (we have accounts that shields were made of linden or basswood, a very soft wood), as the experienced hˇlmganguma­r knew his best strategy was to quickly destroy all three of his opponents' shields: this tactic not only deprived the opponent of his best defense, it also removed the shield-bearer from the fight as well. A good shield-bearer was a considerable asset in the hˇlmgang, for while he could not damage the other fighter himself (and we suppose the second himself was not a valid target either, although the sagas do not explicitly say this) an experienced second could catch the opponent's sword in his rickety shield, and by twisting the board trap or even bend the opponent's sword (Jones, "Characteristics", 214). Some sagas recount that the fighters had to repeatedly straighten their swords during the combat. Given this type of defensive tactic, it does not require a belief in the evil eye of the bersark explain why a fighter's sword would fail to "bite" the opponent! When the hˇlmgang began, the challenged party struck the first blow. His opponent then struck one, and so on back and forth, until the combat was decided.

Limiting mechanisms of hˇlmgang.

The development of hˇlmgang was a vital step in restricting bloodshed caused by dueling. First, the fighters were physically separated from onlookers and potential avengers, with the duel being located on an island, at a crossroads, or within a roped-off area. Secondly, the hˇlmgang was structured to halt fighting after first blood had been drawn, which was proven by the evidence of blood staining the cloaks beneath the duelists' feet. While outright killing of one's opponent was limited in hˇlmgang, a duelist got not only the satisfaction of facing his opponent at sword's point, but also received a monetary atonement in the form of the hˇlmlausn. Further, the loser in the duel, although wounded and defeated, had a chance to prove his manliness and bravery by standing to the challenge: alive and honor relatively intact, his relatives had no further cause for hostilities. The sword was often specifically named as the weapon to be used in the hˇlmgang, which limited severe wounds such as would he caused by the axes or "halberds" (hooking spears or pole axes) that occasionally appear as weapons in the duel, thus reducing the number of deaths. Lastly, even if death was the outcome of the hˇlmgang, the rules of combat specifically prohibited the relatives of the slain man from seeking compensation (Jones, "Characteristics," 217).

Sacralization of feud.

Sacralization as a limiting method.

While the rules of the hˇlmgang prohibited continuation of hostilities between families of duelers, the Scandinavian peoples of the Viking Age had no police force or military empowered to enforce laws or rules. Therefore, one of the ways of ensuring that the hˇlmgangulog was followed was by sacralizing the duel. By rituals such as the ti÷snublˇt, and by the marking of the dueling site as a liminal area, the hˇlmgang was shown to participants and observers alike to be a sacred activity, and this in turn added weight to the hˇlmgangulog, making it more likely that the rules would be followed by all concerned, and that the families of the participants would not continue hostilities into a feuding situation.

The hˇlm as a liminal area.

While the location of the hˇlmgang tended to physically separate the combatants from any onlookers who might be caught up in hostilities, the placement of the duel on an island (hˇlm), at a cross-roads, or within a specially marked area hounded by hazel poles indicates that the area considered appropriate to the hˇlmgang was one which was already considered to be a special, restricted, or even holy area.
Similar areas marked out with hazel poles (h÷slur) and "holy ropes" (vÚbond, "sacred bonds") were considered fri­-gar­ar or "peace-enclosures," in which no weapons could be drawn. In Egils saga SkallagrÝmssonar the lawcourt area or dˇmhringr of the Gula■ing Assembly is such an area:


The place where the court sat was a level plain and hazel poles were set in a circle on the plain linked by ropes. These were called the sanctuary ropes. Inside the circle sat the judges, twelve from the Fjordane District, twelve from the Sogn District, twelve from Hjordaland. These three twelves should judge the lawsuit. (Egils saga SkallagrÝmssonar, 90).Both the lawcourt at the Ůing and the hˇlmg÷ngusta­ir were courts in which issues of law are decided. The lawcourt and hˇlmg÷ngusta­ir alike are enclosed by the holy hazel boundary, but while the lawcourt's enclosure is supposed to keep violence out and peace in, the hˇlmg÷ngusta­ir boundary encloses violence and preserves the peace of the community without. This relationship can be inverted, exchanging settlement in a court of law for deciding a matter by hˇlmgang, as is seen in Egils saga SkallagrÝmssonar when Queen Gunnhild ordered her men to attack Egil in order to stop his lawsuit from going forward:


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Egil SkallagrÝmsson

Alf the Shipman and his men ran to the court, cut apart the sanctuary ropes, and broke down the poles, driving away the judges. Then there was a real uproar in the assembly, but all the men there were without their weapons. Then Egil said, "Can Berg-Onund hear my words?" "I hear," he said. "Then I will challenge you to a duel, and we will fight it out here at the Assembly. Let him who wins have the property, both land and money. If you dare not be called coward by everyone." Then King Erik answered, "If you are eager to fight Egil, then we can let you have that." Egil answered, "I will not fight against you, nor against overwhelming odds, but I'll not run away from equal strength of men if this be allowed me, and in that case, I will make no distinction between opponents. " Then Arinbjorn said, "Let us go away. We can't do anything for the moment that will serve us." He turned away and all his men with him. Then Egil turned back and said, "I call you to witness, Arinbjorn, and you, Ůord, and all those men who can now hear my words, nobleman, lawman, and everyone, that I lay a curse on all the estates which Bjorn has owned for living or for working. I lay a curse on you, Berg-Onund, and on all other men, native or foreign, noble or commoner, on every man who is involved in this. I name you breakers of the law of landrights, breakers of the peace, incurrers of the gods' anger." Then Egil went away with Arinbjorn (Egils saga SkallagrÝmssonar, 92).Cult places also are enclosed by the h÷slur and vÚbond (Ciklamini, "Old Icelandic Duel," 185-186). The belief that sacred groves enclosed in holy ropes are sacred places in which no weapon may be drawn is ancient, for similar beliefs are attested to by Tacitus, who says of the Semnones:
In an island of the ocean there is a sacred grove, and within it a consecrated chariot, covered over with a garment. Only one priest is permitted to touch it. He can perceive the presence of the goddess in this sacred recess, and walks by her side with the utmost reverence as she is drawn along by heifers. It is a season of rejoicing, and festivity reigns wherever she deigns to go and be received. They do not go to battle or wear arms; every weapon is under lock; peace and quiet are known and welcomed only at these times, till the goddess, weary of human intercourse, is at length restored by the same priest to her temple (Tacitus, ch 40, 134-135)Again, the holy grove is the opposite of the hˇlmg÷ngusta­ir, where the holy ropes separate a fri­-gar­ on one side, and the normal world of violence and weapons on the other. Since the law courts and cult places used the same method of delineating the fri­-gar­ as did the hˇlmgang, the association with the rule of law and the judgment of the gods served to help limit violence arising from the duel by conceptually confining the conflict within the vÚbond. The weight of cultural expectations and religious belief helped prevent bystanders from becoming embroiled in the conflict.


Ritual and the hˇlmgang.


Other elements of the hˇlmgang add to the sacral aspect are the rituals accompanying the duel. The first of these is the ti÷snublˇt, which was connected with the drawing of the hˇlmg÷ngusta­ir, when the cloak upon which the combatants would stand was pegged to the earth:
Pegs with heads were to be rammed in there [at the corners of the cloak] and these pegs were called ti÷snur. He who attended to this was to approach the ti÷snur in such fashion that he looked up between his legs while holding onto his earlobes and speaking the spell which later was used in the so-called ti÷snu sacrifice (Kormßks saga, 33).This peculiar action is difficult to understand, especially as the incantation which accompanied the act has not been transmitted to us. However, the unique posture of bending over and looking between one's legs while grasping the ears is familiar from elsewhere in the sagas, when this action is used to either cast the evil eye upon a victim or to break such a curse (see VatnsdŠla saga, ch. 26, Gull-١ris saga, ch. 17, and Landnamßbˇk III, 4; Ciklamini, "Old Icelandic Duel," 184). In the context of the hˇlmgang, it is suggested that this ritual serves an apotropaic function: the person performing the rite was a disinterested party, and the gazing through the legs in this manner put the person in a position to gain insight into the supernatural world, discovering and banishing evil magic which might unjustly affect the outcome of the duel. More specifically, the rite was probably designed to prevent the common magical spell attributed to the berserker which blunted an opponent's sword blade (Ciklamini, "Old Icelandic Duel," 184).

While this seems clear enough, the name of this preparatory ritual is ti÷snublˇt: the first part of this word is the same as the name for the pegs which hold the corners of the cloak, but blˇt implies animal sacrifice, in which the blood of the sacrificed beast is sprinkled over persons or objects with a hlautteinn (an evergreen twig used to sprinkle the blood) in order to sanctify them. It is my opinion that an animal sacrifice did accompany the delineation of the dueling ground, and in connection with the use of the sacred hazel wood of the corner posts, served to sacralize the hˇlmg÷ngusta­ir, separating it conceptually from the human world of Midgar­r and recreating the hˇlmg÷ngusta­ir as a part of the ˙tgar­r or Other-World, the world of the gods and giants, separate from the world of men. This contention is strengthened by the description in Kormßks saga of ١rvard's duel, where he is explicitly said to offer a sacrifice before the hˇlmgang had begun:
"They went to the hˇlm. ١rvard gave the spŠ-wife a bigger fee, and then he sacrificed." The battle follows this, and then Kormßk sacrifices the blˇtnaut afterwards (see below) (Kormßks saga, ch. 22; Jones, "Religious Aspects," 309-310).Whether or not animal sacrifice preceded the hˇlmgang, it certainly concluded the battle. One or both of the combatants was expected to bring to the hˇlmgang court a calf or bull which was called the blˇtnaut (sacrifice-bull) (Gould, "Blˇtnaut," 143-144). The victor of the battle sacrificed the blˇtnaut as a thank-offering to the gods for his victory, and also perhaps as part of the ritual which allowed the warrior to re-enter the Midgar­ world of peace and human law (Jones, "Religious Aspects," 310).


Hˇlmgang as evolution - differences from einvigi.

The hˇlmgang served the community of the Scandinavians of the Viking Age in a vital way by helping to prevent widespread feud and bloodshed which could disrupt the functioning of an entire community. The various differences between hˇlmgang and einvigi can be seen as developments which foster maintenance of the social order.

Differences in tactics

Einvigi was a no-holds barred form of combat where dishonorable tactics were allowable so long as they won the victory. Hˇlmgang brought with it the hˇlmgangulog, which regulated the fighting and by rule and force of custom limited the way the combat proceeded: in hˇlmgang "it was considered a disgrace to bite, kick or scratch: 'horses bite, mares kick and cats scratch -- but punching, walloping and hair-pulling is man's work' said a man from Bykle" (B°, "Hˇlmganga and Einvigi," 145). More honorable combat that disdained "dirty tricks" was less likely to cause hard feelings for the defeated combatant and his kin, while the regulated nature of the hˇlmgang allowed for combat to first blood rather than to the death: when the defeated warrior was left alive, there was no need for his family to declare bloodfeud or seek vengeance against the winner of the battle.

Different Degrees of Involvement of Others Outside the Duel

In einvigi, there were no rules regarding what roles bystanders or observers could take in regards to the battle, and the family of the defeated duelist was intimately involved with the victor afterwards either by the need to collect wergild or, in the more societally approved response, to exact vengeance, which involvement often escalated the conflict beyond the original two combatants. Hˇlmgang, on the other hand, defined set roles for those observing the combat, including shield-bearers, a person designated to offer the sacrifice of the blˇtnaut, and possibly others with official roles such as line judges to determine when a combatant overstepped the boundaries of the hˇlmg÷ngusta­ir. Since the hˇlmgangulog regulated the conduct of the victor and the vanquished, prescribing that the vanquished warrior must pay hˇlmlausn (hˇlm-ransom) if still living and that the victor need pay limited atonement or no atonement/wergild if the defeated party was slain, the family of the defeated combatant was no longer expected or required by society to exact vengeance or payment for the slaying.

Different Degrees of Separation of the Combatants

Einvigi by its nature was unregulated: the combatants were not separated from any onlookers in any way, and the potential numbers of onlookers who could become embroiled in the passions of the conflict was unlimited. In the hˇlmgang, by physically removing the combatants to an island (hˇlm) or other limited area, there was physically less room and less opportunity for bystanders to become involved in the conflict. Furthermore, hˇlmgang combat took place in an area roped off and carefully demarcated, into which area no onlookers were allowed to enter, making it less likely for an angry observer to draw a weapon and enter the fray. The hˇlmg÷ngusta­ir was conceptually separated from the onlookers as well by the force of ritual, law, custom, and holiness, creating deep psychological separation that further distanced the duelists from those watching the fight.

Final Limitations - the Abolishment of Dueling in Scandinavia.

Demise of hˇlmgang.

While hˇlmgang was considered an act with sacred and legal force, it served well as an alternate recourse in law. The man who could not afford to pay sworn witnesses or compurgators to attest his case at the lawcourts of the Ůing, or who was involved in legal wrangles with men who had much more social standing and power, were able to equalize the operation of law by resorting to the law of the duel, pitting himself and his skill at arms against an opponent who he could not defeat any other way.

Abuses of hˇlmgang- the berserk hˇlmganguma­r

Landnamßbˇk records a number of hˇlmgang duels fought in instances in which latecomers to Iceland arrive, only to find that all the habitable land has been claimed by those who came before, or they are unable to obtain property due to high land prices and/or personal poverty. By challenging a landowner to a duel, these adventurers have the opportunity to obtain a farmstead for the price of a battle:


A man was called ═sˇlfr. He came to Iceland at the end of the Settlement period. He challenged Vilbaldr to hand over his land or fight a duel. Vilbaldr, however, did not wish to fight and left B˙land (Landnamßbˇk, ch 372; Ciklamini, "Literary Mold," 122).The sagas are full of variations upon this theme. Most commonly the challenger is described as a bersark: fearsome warriors known for their rage and invincibility in battle (see my article on Berserkergang (http://forums.skadi.net/redirector.php?url=http%3A%2F%2Fwww.viki nganswerlady.com%2Fberserke.htm) for more information on the bersark). While it is indisputable that this theme is in part a literary stereotype (the lust-crazed bersark who challenges a man in order to win sexual rights to the man's wife, daughters, or other female relatives and incidentally the defeated man's farm and worldly goods, is opposed by either the saga hero or the challenged man himself, who must overcome the bersark's supernatural ability to blunt sword blades with his glance and who can often only be wounded by trickery or a special weapon) (Blaney, "The Berserk Suitor," 279-294) the accounts from Landnamßbˇk show that this theme had its roots in actual practice.

The "victory clause" of the hˇlmgangulog is what allowed abuses of the practice. The "victory clause" provided that
If a man challenged another in any matter and the one who had issued the challenge won the victory, then his due as victor was whatever the challenge had been made for. If he were defeated, he was obliged to ransom himself by an agreed sum. But if he fell in the duel, the fight lost him all his possessions, and the one who had killed him in the duel inherited from him (Egils saga SkallagrÝmssonar, 120).This provision was originally supportive of the social order, allowing the common man to prevail in law over powerful men of wealth and social stature, however in the hands of a practiced duelist, the hˇlmgangulog became a type of legal robbery (Ciklamini, "Literary Mold," 117-188). The existence in the sagas of several historic personages with the nickname "the Duelist" (Hˇlmgangu-Hrafn, Hˇlmgangu-Ljˇtr, Hˇlmgangu-Mani, Hˇlmgangu-Skeggi, Hˇlmgangu-Starri and Hˇlmgangu-Bersi) (Ciklamini, "Literary Mold", 124) suggests that at least some of these men were professional duelists who made their living at hˇlmgang, and provides additional evidence that the hˇlmgang was being used as a way of life rather than as a sacred rite and the utmost recourse of the law. Certainly one of these duelists, Hˇlmgangu-Ljˇtr, is presented by the saga author in Hßvar­ar saga ═sfir­ings as a dishonorable man who one would expect to abuse the custom of hˇlmgang:
Ljˇtr is not an honorable man; he is inn mesti ˇjafna­arma­r, "a most violent and unscrupulous man." His quarrel over a trenched pasture which he shared with his neighbor typifies Ljˇtr's dealings with others and establishes him as a man who disregards the rights of others . . . the duels he fought were part of the violent pattern of his life (Ciklamini, "Literary Mold," 127-128).Christian considerations


Although some sources would suggest that hˇlmgang was abolished due to the advent of Christianity, there is much evidence to suggest otherwise. Njßls saga recounts how the Christian missionary Ůangbrandr dueled with heathens:
Ůorkell . . . challenged Ůangbrandr to a duel; Ůangbrandr defended himself with a crucifix instead of a shield; but even so he managed to defeat Ůorkell and kill him (Njßls saga, 218).The Church in Western Europe at this time relied upon the duel as a participant in litigation: abbeys paid champions to represent them in judicial duels, and priests were found as combatants in duels as well (Ciklamini, "Icelandic Duel, 190). In fact, the Scandinavian countries all abolished the duel well before any other country in Western Europe, where the duel ultimately persisted until 12th and 13th century town charters abolished the use of the judicial duel, and in fact was not completely extirpated until the British Ashford scandal in 1818.
This is not to say that once hˇlmgang was abolished, that good Christians would not find Christian reasons to abjure the practice, as we see in Ljˇsvetninga saga where Hrolf challenged Eyjolf to a duel, only to be told by a friend, "I strongly disapprove that hˇlmgang should be resorted to, and it is a custom of heathen men" (ca. 1058) (Jones, "Characteristics," 223-224).

Hˇlmgang no longer serves the needs of society and its leaders.


By the Settlement period the roots of hˇlmgang in law and pagan belief began to erode, making hˇlmgang more and more often into a secular rather than a sacred activity, and a rule of might rather than a rule of law. The most important reason for the abandonment of hˇlmgang as the final recourse of law was the fact that the duel no longer safeguarded the interests of the aristocracy (Ciklamini, "Icelandic Duel," 190). The last hˇlmgang said to be fought in Iceland was between two men of substance and power, Gunnlaug Ormstungu and Hrafn Onundarson. Hrafn hewed a mighty blow at Gunnlaug's shield, causing a splinter to break off his sword and fly up to cut Gunnlaug's cheek. With blood flowing, the fighters were separated:
But the following day in the legislature it was made law that hˇlmgang should be done away with from that day forth forever. This was done on the advice of all the wisest men at the Ůing, where indeed there were present the wisest men of all the land. So this which Hrafn and Gunnlaug fought was the last hˇlmgang to take place in Iceland (Gunnlaugs saga Ormstungu, 207-208).The time was ripe in Iceland for the abolition of the hˇlmgang as a legal recourse. Two years before Hrafn and Gunnlaug's abortive battle, in 1004, the Icelandic L÷gretta had established the Fifth Court as a court of appeals. Now instead of appealing a bad court decision to the duelling-ground, one could appeal the verdict to a higher court. While some duels were still fought sem forn l÷g liggja til, "according to the old laws," they no longer enjoyed social sanction. The tale of the formal legal abolishment of hˇlmgang is found in Ljˇsvetninga saga: although hˇlmgang had gradually fallen into disuse since the time of Hrafn and Gunnlaug, ١rir Helgason suddenly and unexpectedly challenged Gu­mund the Mighty to a duel rather than continue his legal appeal. As with the British Ashford scandal in 1818, ١rir was using a forgotten but still legal maneuver to achieve his ends: the hˇlmgang was disapproved of, but not yet illegal. Belatedly, the L÷gretta passed the law finally abolishing the hˇlmgang in Iceland (Jones, "Characteristics," 222).

Norway abolished hˇlmgang in 1014, when Jarl EirÝkr created a law to stop the legalized robbery by hˇlmgang so popular with the notorious bersarks:
Before leaving Eirik summoned all his Landmen and the larger bondis to meet him. Eirik the jarl was an able ruler, and they had much discussion regarding the laws and their administration. It was considered a scandal in the land that pirates and berserks should be able to come into the country and challenge respectable people to the hˇlmgang for their money or their women, no wergild being paid whichever fell. Many had lost their money and been put to shame in this way; some indeed had lost their lives. For this reason jarl Eirik abolished all hˇlmgang in Norway and declared all robbers and berserks who disturbed the peace outlaws (Grettis saga, ch. 19).Gunnlaugs saga Ormstungu suggests that the Norwegian ban on hˇlmgang was instead due to the same conflict between Gunnlaug and Hrafn which had supposedly ended in the abolition of hˇlmgang in Iceland: once the enemies were forbidden to duel in Iceland, they traveled to Norway, where the hˇlmgang was still legal. There Jarl EirÝkr forbade Gunnlaug permission to carry on with the duel (Gunnlaugs saga Ormstungu, 211).
Saxo Grammaticus reports the abolishment of hˇlmgang in Denmark at two different dates. According to Saxo, Svein Forkbeard supposedly banned hˇlmgang after witnessing a successful ordeal by hot iron performed by Bishop Poppo. The second time hˇlmgang was banned in Denmark according to Saxo was in 1074 (a much more believable date) when Harald Hein declared that instead of hˇlmgang the final resort in a lawsuit was to be purgatorial oath: this law was not well received as a wealthy man could purchase compurgators to swear to his case, and deprived a litigant the right to disprove a false oath via trial by combat (Ciklamini, "Icelandic Duel," 192-193).


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